Tuesday, 14 April 2009

Shifting Foundations :: Part 2

[[TRANSMISSION RECOVERED]]

myself looking at an entire smuggler fleet, including (assuming my scanner can be trusted) a stolen Nidhoggur carrier (being described as a Republic Harkal).

I did not wait to be noticed and attacked, but returned to the station immediately.


From there I was sent to a Brutor Tribe Bureau, to report my findings. The agent there (from Security division) suggested that I "take out" an auxiliary power array in a nearby smuggler base, to draw forces off the base he and his associates were aiming to destroy. I saw little option but to accept what Fate had sent for me.

Once more I was faced with an entire fleet, but -- Heaven Be Thanked -- most of them were in the course of warping out. I thought I saw another Nidhoggur -- a worrying possibility, and I find myself forced to the uncomfortable prayer that my foes have only one, not two, of the most powerful fleet ships I have ever seen (or want to). Three frigates and a cruiser remained, with which I was forced to deal, before reinforcements of four more frigates arrived. Then I attended to the Power Array, mounted atop a floral-esque formation of station elements. Its destruction set off the entire complex, and I deemed it a [politic] time to depart, before the Nidhoggur came back.


I reported back to the Minmatar Security Division operative, who paid me a little over 200K for my efforts, and then asked me to go to capture one or more smugglers, whose location he could provide. As he was again offering a good fee for dealing with agents of Chaos, I agreed.

There were mercenaries guarding the meeting point-- a habitation module -- but they succumbed to persuasion. The battle must have alerted my targets however: they switched off their beacons, and I was forced to locate them by eye -- finding the module now clamped to a control tower.

As soon as I fired, they surrendered, and I took one of them back with me (the others were, I fear, on the wrong side of the airlock door when it opened -- I don't *like* mercenaries), to the MSD operative.

With his thanks I then made my way back to Agent [Keteslin].

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